![]() ![]() What does Rayman 2 have to offer gamers nowadays? Even despite the mid-2000’s decline in interest for 3D platformers, the blueprint your Super Mario 64’s and Rayman 2’s and Banjo & Kazooie’s were working from has developed considerably. 21 years later, Rayman 2 is remembered mostly for being that game Ubisoft ported to every platform available before they started making open-world to-do lists and tower-climbing simulators. When it released in 1999, Rayman 2 instantly found itself topping various ‘Best Games of All Time’ lists because of its vibrant levels and tight controls. Little did he know that that disc shoved into his family’s now-ancient PC would shape his aesthetic tastes and pave the way for a lifelong love affair with gaming. This was four year-old Charles’ first impression of what a ‘video game’ was, what a video game could be. This poor soul’s cell mate is the world’s last hope, a colourful, limbless platforming cartoon character left broken and powerless by the new regime. Terrified, bloodshot eyes witness one of their own be dragged past them and dumped in a cell. Boney hands scrape against the floor boards through cage bars. She speaks of one final, last-ditch attempt at liberation. A fairy sorceress mourns the fall of her world and the enslavement of its creatures. Tempestuous seas devour lonely isles gasping for air.
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